In a Twitter thread compiling feedback from the Call of Duty: Vanguard beta, Sledgehammer Games said it plans to address audio and visibility issues.
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In a recent Twitter thread, Call of Duty: Vanguard developer Sledgehammer Games acknowledged its beta’s visibility and audio mixing issues, and publicized its plans to address them. Sledgehammer’s response comes just a few days after the upcoming shooter’s first beta, a PlayStation exclusive run set for September 10 to 13. Vanguard’s second beta will occur September 16 to 20, and will be open to other consoles.
Prior to the Vanguard beta’s launch, Sledgehammer announced that half of the game’s 12 playable Operators would be featured during the trial. Vanguard Operators are integral to the campaign’s storyline, and each elite soldier has a unique backstory and specialized set of skills for battle. Apparently, these Operators will also have the ability to speak during combat, a feature that differentiates them from Operators in previous titles. As a result, the nuances in audio are not only notable for the general gaming experience – they include elements that haven’t been used before.
In a detailed Twitter thread, Sledgehammer publicly acknowledged several a variety of feedback from the Vanguard beta. However, the developer specifically acknowledged that the game currently has significant issues pertaining to player visibility and audio mixing. That being said, it appears Sledgehammer is already planning to address such issues, among others, in the near future. The company explained, “We’re aware there is a significant amount of discussion around player visibility and audio mixing. Stay tuned as we will address some of our planned updates later this week.” Seeing as the next beta is set for this upcoming Thursday, it’s possible these updates will occur prior to its launch.
We’re aware there is a significant amount of discussion around player visibility and audio mixing. Stay tuned as we will address some of our planned updates later this week.
— Sledgehammer Games (@SHGames) September 11, 2021
In addition to the issues pertaining to visibility and audio, Sledgehammer also detailed other planned improvements for Vanguard. After combing through player feedback, the developer explained it is looking to address issues in the game’s Quick Play, the game’s spawns, and more. However, based on the comments beneath Sledgehammer’s thread, Vanguard’s audio and visibility seem to be the biggest issues at the moment. One user explained that visibility on the PlayStation 4 is “nonexistent,” while another explained they can’t hear the sound of dogs barking when they approach them.
The purpose of betas is to address any issues that developers wouldn’t want to appear at a game’s official launch, so it’s a good sign that Sledgehammer appears to be taking the necessary steps to ensure Vanguard’s launch goes smoothly. That being said, issues with audio and visibility are pretty major – and these issues were encountered during Call of Duty: Vanguard’s alpha. Hopefully everything is successfully smoothed before the game’s official release, or – better yet – before the second beta.
Call of Duty: Vanguard will launch on November 5, 2021, for PS4, PS5, Xbox One, Xbox Series X/S, and PC.
Source: Sledgehammer Games/Twitter
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